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This tutorial discusses how we communicate with MovieClips is ActionScript 3. We also discuss how to communicate with objects in Flash and the importance of Instance Names. We convert graphics to symbols and demonstrate reusing symbols from the library. We discuss the tools that are associated with the Actions panel. We demonstrate some the properties that are associated with MovieClips and utilizing ActionScript we modify the properties of Movie Clips located on the stage. We discuss how to properly name objects when assigning instance names to our objects on the stage. We demonstrate how to suffix our MovieClips to allow code hinting when manipulating properties of the MovieClips. The tutorial closes with a review of all the important concepts that have been covered in the tutorial.