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This is Part 3 of a 3 Part series. In this tutorial, using all the concepts that we have covered in previous tutorials we will build and interactive interface building on all those concepts. During the tutorial we place many objects onto our stage, assign them event listeners, and and utilize many different properties of the objects to manipulate those objects on our stage as we interact with our application. We cover the X and Y properties of an object, we demonstrate the scaleX and scaleY properties of an object, the rotation properties of an object, the alpha properties of an object and the visibility properties of an object. We also discuss the buttonMode proerty of a MovieClip and the importance of that property for a interactive application.